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Toolbox

Are you a Youth Worker? Download the instructions on how to implement these activities

Accounting for dummies

The challenge is for girls between the ages of 13 and 18 to set up a simple accounting system for their business

SDGs Game

The challenge is for you to participate in an online game designed to recognize and understand the Sustainable Development Goals (SDGs) by identifying pictograms associated with each SDG and their correct classification, thus promoting your awareness of sustainability and your commitment to positive change. from the comfort of your home.

Video creation

The challenge is for girls between the ages of 13 and 18 to create their first short form content.

Make a logo/flyer with canva

The challenge is for girls aged 13 to 18 to create their own logo and/or flyer using Canva to start their entrepreneurship journey

Business model canvas

The challenge is for girls between the ages of 13 and 18 to fill in a Business Model canvas to explore their businesses and put all the necessary information on paper.

Empathy map

or user research. It enables a better understanding of the behaviour, feelings, needs and concerns of a particular user.
According to the instructions, it is necessary to fill out the empathy map template and answer several questions: What did the user say, think, do or feel? and categorize the user's concerns and needs from the collected data.

Perfect pet

"The Perfect Pet" is a practical exercise in which you will develop decision-making strategies. You have to cut out characters and individual pets and match them with the perfect owner and justify the solutions obtained. During this exercise, you work in teams (3-4 members)

SCAMPER



It is necessary to take a prepared template and a pencil. Perform Scamper questions on a given subject: replace, combine, adapt/adopt, modify, use for other purposes, eliminate, rearrange. Upon completion, evaluate the received ideas.

30 circles challenge

Take the worksheet "30 circles", previously prepared, and turn as many empty circles as possible into recognizable objects within 5 minutes.

20 eur idea

Take a paper and a pen. Imagine that you have 20 euros in your pocket. Write down all the business ideas you can develop with that money. List at least seven ideas. You have seven minutes at your disposal.

Bingocard

The Girl Boss Bingo Card is for young girls between the ages of 13 and 18 to complete. Within the bingo card there are 12 challenges in total. Each challenge corelates with the topic of entrepreneurship skills.

Self-assessment of entrepreneurial skills

The challenge is for you to participate in an online questionnaire designed to measure different entrepreneurial skills based on specific scenarios. Through multiple choice answers, you will be able to indicate what you would do in real-life situations, allowing you to evaluate and reflect on your entrepreneurial skills from the comfort of your home.

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Moving Motivators

The challenge is for girls ages 13 to 18 to practice Moving Motivators, an activity designed to help them identify and understand their personal motivations, in order to strengthen their entrepreneurial spirit and self-knowledge from the comfort of their homes

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SWOT analysis

The challenge is for girls aged 13 to 18 to carry out a SWOT analysis (Weaknesses, Threats, Strengths and Opportunities) to explore their entrepreneurial potential and develop self-knowledge and planning skills.

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CAME analysis

The challenge is for girls between 13 and 18 years old to carry out a CAME analysis (Correct Weaknesses, Face Threats or Adapt to Threats, Maintain Strengths and Exploit Opportunities) after having carried out a SWOT analysis, with the aim of strengthening their entrepreneurship and developing self-knowledge and planning from their homes.

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